﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MonsterMashGame2
{
    public enum GameState
    {
        PickScreen,
        DocumentumScreen,
        AtmosScreen,
    }

    public static class CurrentState
    {
        public static GameState State;
        public static String AtmosModel;
        public static String AtmosTexture1;
        public static String AtmosTexture2;
        public static String AtmosTexture3;
        public static String DocumentumObjectID;
    }
}
